/*
 *  $Id: Assaulter.cs 1051 2010-05-18 22:10:41Z thenn.erannor $
 *	This file is a part of Ragima CCG.
 *	(C) 2008-2009 Ragima development group.
 *
 *	Licensed under the terms of the GNU GPL License version 2.
 *
 */

namespace Ragima.Cards001.Light.Spells {
    public class Assaulter: SpellCard<Creature> {
        public Assaulter(): base("001_l_s_assaulter") {
            Level = CompleteLevel.InProcess;
            Element = ElementType.Light;
            Value = 100;
            Target = new CreatureTarget(GetTargetPhrase(), true, false, IsNotDarkness);
            AddManaCost(ElementType.Light, 4);
        }

        private static bool IsNotDarkness(TargetRequest request, Creature cr) {
            return cr.Card.Element != ElementType.Darkness;
        }

        protected override void DoAction(TargetArgs<Creature> args) {

        }
    }
}
